The highly popular unofficial 60 FPS patch for Bloodborne has been removed from the web following a DMCA takedown issued by Sony. This patch, originally created by modder Lance McDonald, allowed players to experience the game at a smoother frame rate, a feature long requested by fans due to Bloodborne’s default 30 FPS cap on PlayStation 4.
Bloodborne’s Legacy and the Demand for a Remaster
First released in 2015, Bloodborne remains one of FromSoftware’s most critically acclaimed titles, selling over 7.4 million copies despite being a PS4 exclusive. With a stellar 91 rating on OpenCritic, the game has built a passionate fanbase that has repeatedly called for an official remaster or a PC port. However, nearly a decade later, neither has materialized, leading players to seek alternative methods to enhance their gaming experience.
The recent takedown notice sent to Lance McDonald has fueled speculation about Sony’s potential plans for Bloodborne. Some fans believe this sudden legal action could indicate an upcoming Bloodborne remaster or PC port. Others, however, remain skeptical, given Sony’s history of keeping the title locked to the PlayStation ecosystem.
Why Did Sony Target the Patch Now?
Lance McDonald first released the 60 FPS patch on February 21, 2021, and Sony had not taken any action against it—until now. The abrupt removal raises questions about whether Sony has something in the works. The gaming community has seen similar takedowns in the past when companies prepared to release official versions of fan-favorite games. Could Bloodborne finally be getting the next-gen treatment it deserves?
The Ongoing Hope for a Bloodborne PC Port
A PC release for Bloodborne has been one of the most persistent rumors in gaming. Despite multiple leaks and insider reports denying its development, fans continue to hope that Sony and FromSoftware will eventually bring the gothic horror masterpiece to modern platforms.
Former PlayStation executive Shuhei Yoshida recently shared insight into why a Bloodborne remaster may have been delayed. According to Yoshida, Bloodborne’s director, Hidetaka Miyazaki, is deeply attached to the game and unwilling to let another studio handle a remaster. This personal connection, combined with Miyazaki’s busy schedule working on projects like Elden Ring, could explain why the game has remained untouched.
The State of Bloodborne Emulation
Despite Sony’s reluctance to remaster or re-release Bloodborne, the game’s PC emulation has been making progress. In 2023, the PS4 emulator shadPS4 reached a major milestone by fixing critical sound issues, making Bloodborne more playable on unofficial platforms. However, emulation remains an imperfect solution compared to a fully optimized remaster or PC port.
Could Sony Surprise Fans with a Bloodborne Announcement?
Given the ongoing demand, a Bloodborne remaster or PC port seems like a no-brainer for Sony. The company has successfully brought other PlayStation exclusives like God of War and The Last of Us to PC, proving there is a strong market for these releases. If Sony is indeed preparing an official Bloodborne update, fans may not have to wait much longer to hear the news.
In the meantime, the removal of the 60 FPS patch serves as a reminder of just how much demand there is for a next-gen Bloodborne experience. Whether Sony answers that call remains to be seen.
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